· May 2015

May 2015

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Image: Copyright Vortex Bladeless

Vortex Bladeless wind power is making big waves this week with articles in Wired and The Verge. Check out those articles for more information about the technology and some insightful comments from the Vortex team.

We’ve been following Vortex for some time with the hopes that 1. the full scale installations will be wildly successful, and 2. they will inspire creative applications of wind energy installations that can be placemaking contributions. Who wouldn’t want to hang out in a park with these simple and elegant objects?


Photo: Copyright Dia Art Foundation, New York

We also think it’s interesting to compare the formal expression of a field of these Vortex Bladeless installations to that of The Lightning Field, 1977. Walter De Maria’s sublime land art work is the kind of art that inspired us to conceive of the Land Art Generator Initiative in 2008. The piece in the high desert of western New Mexico incorporates 400 polished stainless steel poles in a grid array measuring one mile by one kilometer. It is intended by the artist to be experienced over a long period of time and visits to the site require an overnight stay. While the gesture to the sky from the earth seems in our minds to be a temptation to lightning, we do not need to witness a lightning strike to have a full experience of the artwork.

We’re looking forward to the day that someone catches a photo of lightning striking the Vortex Bladeless array (although that will probably require some repair work).

Vortex Bladeless uses the phenomenon of vorticity to generate vibrations that are converted into electricity.

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We are pleased to announce that in addition to our professional design competition in 2016 we will also be holding a special STEAM Prize for students. Get more information at http://youth.landartgenerator.org. And check back on August 15th to get started!

Thanks to all of our partners and to our wonderful team—experts in public art and education. Together we are getting ready for the August 15, 2015 launch of the complete Youth Design Brief and a complete Toolkit for Educators that will guide students and teachers through the design process from start to finish, and that is aligned with the most up to date educational standards in STEAM subjects.

The Toolkit will contain a series of fun activities like the LAGI Idea Generator Game that will help students design their own land art generator artworks. In addition to this Toolkit, we are available to help you every step of the way.

Please reach out to us with any questions you may have.

Bringing STEAM education to middle school and high school youth seamlessly through the arts is an engaging way to instill an early interest in the scientific method, provide useful technical skills, and introduce systems thinking. Our goal is to build a global community of young people who are inspired and equipped to design the landscape of our clean energy future.

LAGI 2016 STEAM PRIZE Objectives

  • Examine and comprehend interdisciplinary information about public art and energy generation
  • Identify, describe, and analyze the ways in which electricity is generated and consumed
  • Learn about energy conservation
  • Learn about different types of energy generation technologies
  • Apply aesthetic decisions pertaining to color, line, and form in the conceptualization of new machines for energy generation
  • Understand the difference between peak capacity and productive output for different renewable energy technologies
  • Apply capacity factor to determine estimated annual outputs based on nameplate capacity
  • Successfully guide students through the design and engineering process in order to conceptualize an artwork that utilizes renewable energy technologies

Meets these academic practices

  • Make sense of problems and persevere in solving them
  • Model with mathematics
  • Attend to precision
  • Use appropriate tools strategically
  • Integrate the Engineering Design process

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